NDA

An unannounced grid-based puzzle game title.
As a Game Design contractor working as part of Protascenery Team I did all the documentation, level design, balance and UI prototyping for pre-production phase.

Summary

Duration

Jun 2018 - Jul 2018 (suspended)

 

Tech

Unity3D, Photoshop

My activities

  • Project documentation

  • In-engine gameplay building and tweaking

  • Level design (~20 levels)

  • UI Prototyping

Results

  • Documentation ready for production phase

  • Built a core gameplay prototype (12 onboarding levels)

© 2017-2020 by Asya Orlova.

sue.orlova@gmail.com